We develop simple, funny, crazy games for mobile platforms
Indigo Bunting was founded in 2014 and specializes in the development and publishing of mobile games. The company primarily uses the Unity game engine to create its projects. Games from Indigo Bunting are mainly distributed through the Google Play Store and the Apple App Store. The majority of the audience consists of players from the United States, Great Britain, and Canada.
Since its founding, the company has launched more than 15 titles on Google Play, App Store, VK, and Facebook, including such games as "2 For 2", "Elevator Sorting", "Crowd Blast", and "Ninja Battle".
We start with small-scale projects focused on high production value, learning and improving with every release. Our long-term goal is to grow each iteration into increasingly ambitious titles
We are gamers ourselves, and that drives everything we do. From the initial concept to the final polish, we obsess over making every game feel satisfying and fun to play
Our development is built on the Unity engine, allowing us to ship polished games across iOS and Android. We rely on analytics and rapid iteration to continuously improve the player experience
hi@indigobunting.net