Factsheet

Developer:
Indigo Bunting
Based in Minsk, Belarus

Founding date:
February, 2014

Website:
indigobunting.net

Press / Business contact:
m@indigobunting.net

Social:
Facebook
YouTube
Google Play Page
VK
Google+
Skype

Releases:
Go Llama
Wordycat
1200
Tricolor
Piratecraft

Phone:
+375 (29) 394 69 83

Description

We're indie game development studio from Minsk, Belarus. Our company was founded in February 2014 from a group of enthusiasts. We're developing social 3D game "Piratecraft" for two years. It's a PvP game about battles of sailing ships. But Unity and Google Chrome corrected our plans, and we're trying to develop simple, funny, crazy, one-button games for mobile platorms.

History

Early history

Our story starts from February 2014, when two fellow students Eugene Trufanov and Andrey Shlapkov started to develop socail 3D MMO "Piratecraft" (in those days called "Sea Predators"). Later, there're other temmates joined to them, like: Konstantin Kovalev - lead 3D artist, Anton Yakovlev aka Tony Sart as 2d artist, also project made with support of tallented composer Arthur Matveenko aka Dzivia. Very long, two years work was started with great ambitions and plans, but the project have not become as successfull as we wanted.

Now

Nowadays we're trying to develop simple, funny, crazy, one-button games for mobile platorms. It's a hight potential in that kind of games, because they're clear for veryone and it's incredibly broadens the potential audience.

Projects


Videos

Staff video for GoldenByte 2015 YouTube


Images

download all screenshots & photos as .zip (2MB)
goldenbyte.png
Team.png

There are far more images available for Indigo Bunting, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


download logo files as .zip (45KB)
logo

Awards & Recognition

  • "Games Jam Kanobu 2014 Community Choice" - gamesjam.org, February, 2014
  • "Microsoft Imagine Cup Russia Finalist" - Moscow, April, 2014
  • "Best Unity Game Finalist" - DevGAMM Minsk, October, 2014
  • "Best Online Game Finalist" - DevGAMM Minsk, October, 2014
  • "Best in Cloud Microsoft Special Award" - GoldenByte, Kiev, April, 2015

Team & Repeating Collaborator

Eugene Trufanov
CEO

Andrey Shlapkov
CTO


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks